Item categories
Tools & calculators
Popular pages
Explosive & Raid Cost Chart
Sulfur cost to craft every explosive in Rust, and how many it takes to drop a wall or door of a given tier. Hard-side figures unless marked.
Build reference: Oct 2026 (Livestock) · verify against your server's current wipeExplosives — craft cost
Raid chart — hard side
| Target | C4 | Rockets | Satchels | Expl. 5.56 | Propane | Cheapest route |
|---|---|---|---|---|---|---|
|
|
1 | 2 | 3 | ~45 | — | 1,125 sulfur (5.56) |
|
|
1 | 2 | 4 | 63 | 2 | 1,575 sulfur (5.56) |
|
|
2 | 3 | 9 | 150 | 5 | 3,750 sulfur (5.56) |
Armoured door 1,000 HP
|
3 | 5 | 15 | 250 | 8 | 6,250 sulfur (5.56) |
|
|
2 | 4 | 10 | 185 | 7 | 4,400 sulfur (C4) |
|
|
4 | 8 | 23 | 400 | 13 | 8,800 sulfur (C4) |
|
|
8 | 15 | n/a* | 799 | 25 | 17,600 sulfur (C4) |
Propane bombs are never the cheapest option. At roughly 900 sulfur each they cost more than C4 or explosive 5.56 on every tier — a stone wall is 6,300 sulfur in propane against 4,400 in C4. What they buy you is splash damage and a far lower scrap cost, so they're worth using if you already have them or you're short on scrap rather than sulfur.
Reading the chart
C4 wins on walls
Cheapest sulfur-per-damage on stone and above. Save it for walls, not doors.
5.56 wins on sheet doors
63 rounds beats a full C4 by roughly 600 sulfur on a sheet metal door — louder and slower, but cheaper.
Rockets splash
Useful against honeycombed bases since one rocket can catch more than one wall layer.
Check soft sides first
Interior-facing surfaces cost roughly half — stone can sometimes be pickaxed for zero sulfur if unhoneycombed.
Items & Recipes
Raw material costs. Components (Rifle Body, Metal Spring, Metal Pipe, Gears, Tech Trash) are looted, not craftable.
Monuments
What you need to get in, what you'll find in the loot room, and what's waiting for you inside. Click any monument for the full breakdown.
Monuments changed significantly in the Meta Shift update. Several that had no puzzle — the Dome among them — gained green-card rooms, blueprint fragments now spawn behind green and blue puzzle doors, and Missile Silo became a red-card monument. If a guide predates that update its keycard info will be wrong.
Top Servers
The most populated Rust servers right now, ranked by live player count. Data comes from the BattleMetrics public API and refreshes when you load the page.
Recycler Chart
What every component, weapon and bit of loot gives back when you feed it to a recycler — and which ones you should never put in.
Monument recycler
Full yield. Found at Launch Site, Water Treatment, Sewer Branch, Military Tunnels, Train Yard, Airfield, Satellite Dish and most small monuments. Faster and richer — but you can be shot while standing there.
Safe-zone recycler
Reduced yield. Outpost, Bandit Camp and Fishing Village. Safe from PvP, but slower and you get noticeably less back. Players still teleport in and steal items mid-cycle.
Output is rounded down every cycle. Recycling one item that would return a fraction can give you nothing at all — always feed full stacks rather than single items.
What gives what
| Item | Qty | Gives back | Verdict |
|---|
Weapon Stats
Every gun ranked, with damage, fire rate, DPS, magazine size and the ammo it eats. Sort by any column to find the right tool for the fight.
The short answer
Full stat table
| Weapon | Damage | RPM | DPS | Mag | Ammo | Workbench |
|---|
Two things the DPS column won't tell you. Shotguns fire 12 pellets per shell, and the DPS figure assumes every pellet lands — realistic only at point-blank. It also ignores reloads, which is why the Double Barrel sorts high on paper despite firing twice and then leaving you defenceless for three seconds. Read DPS alongside magazine size, not on its own.
New Player FAQ
Rust doesn't explain itself. These are the questions every new player runs into in their first few wipes, answered without the jargon.
Genetics Calculator
Add the clones you have, pick the genes you want, and this works out which combination to plant together and how likely it is to work.
1. Your clones
2. Your target
3. Best route
How crossbreeding works
Every plant has six gene slots, rolled randomly when you plant a seed. About 20 minutes in, a plant enters its crossbreeding stage and checks the same slot on each neighbouring plant in the planter, then picks a winner for that slot.
W and X are dominant. They carry more weight than G, Y and H in that roll, which is exactly why bad genes spread so easily and good ones are slow to lock in. Fewer bad genes in the planter means better odds.
Plant your chosen set together in one planter, wait for the crossbreed stage, then clone the results. Repeat until you hit your target — then clone that plant forever and never plant a seed again.
Percentages here use the community-standard weighting (G/Y/H = 0.6, W/X = 1.0). It matches how the game behaves in practice, but it's a model of the mechanic rather than Facepunch's exact source, so treat the odds as a strong guide rather than a guarantee.
Armoured door