Sulfur costs, explosive counts, and crafting recipes for Rust — kept in one place, cross-checked against the current build.

LATEST PATCH · 1 OCT 2026

Livestock Update

Cows and sheep arrive with milk, cream and wool, plus a Biofuel Generator that turns spoiled meat into low grade fuel. Powergrid loot rooms open at eleven monuments once enough Heavy Fuses are running at Power Plant, sandbags now stack into pillboxes, and the Air Wolf helipad starts each wipe broken until players repair it together.

Item categories

Tools & calculators

Explosives — craft cost

Raw sulfur, gunpowder & cloth folded back into sulfur
C4 Timed Explosive Charge
Timed Explosive Charge
2,200 sulfur
20 Explosives · 5 Cloth · 2 Tech Trash — Workbench 3, 30s craft
Rocket
Rocket
1,400 sulfur
2 Metal Pipe · 150 Gunpowder · 10 Explosives — Workbench 3
Satchel Charge
Satchel Charge
480 sulfur
2 Small Stash · 2 Rope · 10 Explosives — Workbench 2. Can dud.
Beancan Grenade
Beancan Grenade
120 sulfur
1 Small Stash · 40 Gunpowder · 10 Metal Frags — Workbench 1
Explosive 5.56 Ammo
Explosive 5.56 Ammo
25 sulfur / round
Per round · fired from any 5.56 weapon — slower but flexible

Raid chart — hard side

Soft side is roughly half; stone soft side can sometimes be pickaxed free. * = no reliable published count
Target C4 Rockets Satchels Expl. 5.56 Propane Cheapest route
Wood wall Wood wall 250 HP 1 2 3 ~45 — 1,125 sulfur (5.56)
Sheet metal door Sheet metal door 250 HP 1 2 4 63 2 1,575 sulfur (5.56)
Garage door Garage door 600 HP 2 3 9 150 5 3,750 sulfur (5.56)
Armoured door 1,000 HP 3 5 15 250 8 6,250 sulfur (5.56)
Stone wall Stone wall 500 HP 2 4 10 185 7 4,400 sulfur (C4)
Sheet metal wall Sheet metal wall 1,000 HP 4 8 23 400 13 8,800 sulfur (C4)
Armoured wall Armoured wall 2,000 HP 8 15 n/a* 799 25 17,600 sulfur (C4)

Propane bombs are never the cheapest option. At roughly 900 sulfur each they cost more than C4 or explosive 5.56 on every tier — a stone wall is 6,300 sulfur in propane against 4,400 in C4. What they buy you is splash damage and a far lower scrap cost, so they're worth using if you already have them or you're short on scrap rather than sulfur.

Reading the chart

C4 wins on walls

Cheapest sulfur-per-damage on stone and above. Save it for walls, not doors.

5.56 wins on sheet doors

63 rounds beats a full C4 by roughly 600 sulfur on a sheet metal door — louder and slower, but cheaper.

Rockets splash

Useful against honeycombed bases since one rocket can catch more than one wall layer.

Check soft sides first

Interior-facing surfaces cost roughly half — stone can sometimes be pickaxed for zero sulfur if unhoneycombed.

Category
Workbench
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Monument recycler

5s per cycle

Full yield. Found at Launch Site, Water Treatment, Sewer Branch, Military Tunnels, Train Yard, Airfield, Satellite Dish and most small monuments. Faster and richer — but you can be shot while standing there.

Safe-zone recycler

8s per cycle

Reduced yield. Outpost, Bandit Camp and Fishing Village. Safe from PvP, but slower and you get noticeably less back. Players still teleport in and steal items mid-cycle.

Output is rounded down every cycle. Recycling one item that would return a fraction can give you nothing at all — always feed full stacks rather than single items.

What gives what

Per single item at a monument recycler
Category
Recycler
Sort by
ItemQtyGives backVerdict

The short answer

Full stat table

Body damage with standard ammo, before armour, falloff or headshots
Tier
Ammo
Weapon Damage RPM DPS Mag Ammo Workbench

Two things the DPS column won't tell you. Shotguns fire 12 pellets per shell, and the DPS figure assumes every pellet lands — realistic only at point-blank. It also ignores reloads, which is why the Double Barrel sorts high on paper despite firing twice and then leaving you defenceless for three seconds. Read DPS alongside magazine size, not on its own.

Topic

1. Your clones

2. Your target

3. Best route

How crossbreeding works

The short version

Every plant has six gene slots, rolled randomly when you plant a seed. About 20 minutes in, a plant enters its crossbreeding stage and checks the same slot on each neighbouring plant in the planter, then picks a winner for that slot.

W and X are dominant. They carry more weight than G, Y and H in that roll, which is exactly why bad genes spread so easily and good ones are slow to lock in. Fewer bad genes in the planter means better odds.

Plant your chosen set together in one planter, wait for the crossbreed stage, then clone the results. Repeat until you hit your target — then clone that plant forever and never plant a seed again.

Percentages here use the community-standard weighting (G/Y/H = 0.6, W/X = 1.0). It matches how the game behaves in practice, but it's a model of the mechanic rather than Facepunch's exact source, so treat the odds as a strong guide rather than a guarantee.